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    Wednesday, 11 March 2020

    Client/server architecture


    Client/server architecture

    Client/server architecture is a computing model in which the server hosts, delivers and manages most of the resources and services to be consumed by the client. This type of architecture has one or more client computers connected to a central server over a network or internet connection. This system shares computing resources.

    Client/server architecture is also known as a networking computing model or client/server network because all the requests and services are delivered over a network.

    Client/server architecture works when the client computer sends a resource or process request to the server over the network connection, which is then processed and delivered to the client. A server computer can manage several clients simultaneously, whereas one client can be connected to several servers at a time, each providing a different set of services. In its simplest form, the internet is also based on client/server architecture where web servers serve many simultaneous users with website data.
    Client Server Computing

    In client server computing, the clients request a resource and the server provides that resource. A server may serve multiple clients at the same time while a client is in contact with only one server. Both the client and server usually communicate via a computer network but sometimes they may reside in the same system.


    Characteristics of Client Server Computing
    The salient points for client server computing are as follows:
    • The client server computing works with a system of request and response. The client sends a request to the server and the server responds with the desired information.
    • The client and server should follow a common communication protocol so they can easily interact with each other. All the communication protocols are available at the application layer.
    • A server can only accommodate a limited number of client requests at a time. So it uses a system based to priority to respond to the requests.
    • Denial of Service attacks hinder servers ability to respond to authentic client requests by inundating it with false requests.
    • An example of a client server computing system is a web server. It returns the web pages to the clients that requested them.
    The different advantages of client server computing are:
    • All the required data is concentrated in a single place i.e. the server. So it is easy to protect the data and provide authorization and authentication.
    • The server need not be located physically close to the clients. Yet the data can be accessed efficiently.
    • It is easy to replace, upgrade or relocate the nodes in the client server model because all the nodes are independent and request data only from the server.
    • All the nodes i.e clients and server may not be build on similar platforms yet they can easily facilitate the transfer of data.
    Disadvantages of Client Server Computing
    The different disadvantages of client server computing are:
    • If all the clients simultaneously request data from the server, it may get overloaded. This may lead to congestion in the network.
    • If the server fails for any reason, then none of the requests of the clients can be fulfilled. This leads of failure of the client server network.
    • The cost of setting and maintaining a client server model are quite high.


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